Welcome to Toontown!
You're just moments away from entering the most exciting place in the Tooniverse.
Once you install the Toontown Launcher, your game will automatically stay up "TOON" date with the latest updates. Choose your operating system below to get started!
Hold Your Horses!
It looks like you may be on a mobile device. Toontown is not yet available for mobile devices, but don't let that stop you from having fun. Head over to the nearest computer and grab the Toontown Launcher to get in game!
System requirements are listed below, and feel free to visit our Help Page for more information.
Latest News
Release Notes
April 25, 2025 [ttr-live-v4.2.0]
ToonTasks
• Hear ye, hear ye! Upon this fetch-questing scroll it is writ: By order of HQ Harry and the Toon Council, the back-end system behind ToonTasks across town has been ENTIRELY reinvented. This drastically expands on flexibility, ease of development, and support for a wider array of objectives & scenarios!
• One of the goals of this update was to transfer currently held ToonTasks through as accurately as possible. If you notice any oddities in the aftermath, please reach out to support@toontownrewritten.com.
• Added 15+ new types of ToonTask objectives. Some are a little too shy to show themselves yet, but perhaps we can coax them out of hiding in the near-ish future. Stay TOONed!
• "Catch Fish" ToonTasks may now randomly appear in all Playground tasklines.
• "Defeat Cog Building Floors" ToonTasks may now randomly appear upon reaching Minnie's Melodyland.
• Changed the way many types of "Deliver Item" ToonTasks function! Less than the full amount can be delivered and will now partially fill up the progress bar. Additionally, currently held items will be reflected and show how much progress will be contributed.
• Visually remastered the ToonTask scroll background.
• Tweaked the requirements for some of Donald's Dreamland's "Defeat Cog Building" and "Defeat Cogs in Cashbot Mints" tasks to be a little more fair. Why, back in my day...
Accessories
• Added the shiny (shinier!), new, retextured Anti-Cog Control Hat to the May-June Cattlelog rotation. Conspiracy theorists rejoice!
Miscellaneous
• Fixed an issue that would cause progression of "Defeat Cog Building," "Defeat Field Office," and "Recover Stolen Joke" ToonTask objectives to not display at the end of combat.
• Kicked the Number Crunchers off the printing presses, successfully de-crunchifying various Shticker Book icon visuals.
• Told the C.F.O. to stop taking everything so personally, fixing an issue that would make him unstun if walked into by a Toon.
• Quick, look busy! The Foreman's watching! Sellbots in the Lava Room Foyer now walk around.
• Fixed numerous instances of stars not appearing above Cogs' heads when hit by gags. The more you know!
• Implemented lots of various back-end code cleanup & adjustments. Too many to count!
• Is... this your card? Postmaster Pete has magically sent out invites to ToonFest Orlando! Okay, is... THIS your card? ...Ehh.
April 25, 2025 [ttr-live-v4.2.0]
ToonTasks
• Hear ye, hear ye! Upon this fetch-questing scroll it is writ: By order of HQ Harry and the Toon Council, the back-end system behind ToonTasks across town has been ENTIRELY reinvented. This drastically expands on flexibility, ease of development, and support for a wider array of objectives & scenarios!
• One of the goals of this update was to transfer currently held ToonTasks through as accurately as possible. If you notice any oddities in the aftermath, please reach out to support@toontownrewritten.com.
• Added 15+ new types of ToonTask objectives. Some are a little too shy to show themselves yet, but perhaps we can coax them out of hiding in the near-ish future. Stay TOONed!
• "Catch Fish" ToonTasks may now randomly appear in all Playground tasklines.
• "Defeat Cog Building Floors" ToonTasks may now randomly appear upon reaching Minnie's Melodyland.
• Changed the way many types of "Deliver Item" ToonTasks function! Less than the full amount can be delivered and will now partially fill up the progress bar. Additionally, currently held items will be reflected and show how much progress will be contributed.
• Visually remastered the ToonTask scroll background.
• Tweaked the requirements for some of Donald's Dreamland's "Defeat Cog Building" and "Defeat Cogs in Cashbot Mints" tasks to be a little more fair. Why, back in my day...
Accessories
• Added the shiny (shinier!), new, retextured Anti-Cog Control Hat to the May-June Cattlelog rotation. Conspiracy theorists rejoice!
Miscellaneous
• Fixed an issue that would cause progression of "Defeat Cog Building," "Defeat Field Office," and "Recover Stolen Joke" ToonTask objectives to not display at the end of combat.
• Kicked the Number Crunchers off the printing presses, successfully de-crunchifying various Shticker Book icon visuals.
• Told the C.F.O. to stop taking everything so personally, fixing an issue that would make him unstun if walked into by a Toon.
• Quick, look busy! The Foreman's watching! Sellbots in the Lava Room Foyer now walk around.
• Fixed numerous instances of stars not appearing above Cogs' heads when hit by gags. The more you know!
• Implemented lots of various back-end code cleanup & adjustments. Too many to count!
• Is... this your card? Postmaster Pete has magically sent out invites to ToonFest Orlando! Okay, is... THIS your card? ...Ehh.
System Requirements
Minimum
Windows | Mac | Linux |
---|---|---|
Microsoft Windows 10 | macOS 10.14 Mojave | Any common 64-bit Linux distribution1 |
A dual-core CPU | A 64-bit dual-core CPU | |
2 GB of RAM | ||
At least 500 MB free space | ||
An OpenGL 2.1-compatible card with at least 256 MB of graphics memory2 | ||
Any internet connection |
Recommended
Windows | Mac | Linux |
---|---|---|
Microsoft Windows 11 | macOS 11 Big Sur | Any common 64-bit Linux distribution |
A 64-bit quad-core CPU | Apple M1 or newer | A 64-bit quad-core CPU |
4 GB of RAM | ||
At least 1 GB free space | ||
An OpenGL 2.1-compatible card with at least 1 GB of graphics memory | ||
A broadband and IPv6-compatible internet connection |
1 Requires glibc >= 2.27, libstdc++ >= 3.4.20, OpenGL and X11/XWayland support.
2 Some Intel HD Graphics cards may experience issues rendering the game's graphics properly due to poor OpenGL support. If you experience any visual issues, try downloading the latest version of your graphics card's driver or contact Intel for help.
